Reed's psychological profile indicates strong adaptive thinking with some narcissistic tendencies. He prefers hands-on operation and places a great store in personal loyalty. However, even his own men may be punished by death if they fail him, he does not tolerate failure. Despite this, he does show some trust and respect to Grim, probably due to her previous history with Third Echelon, furthermore she was the interim director of 3E before Reed took over.
Equally at home in the field or testifying in front of Congress, Reed is an operator in every sense of the word. Reed is a ruthless, efficient, and energetic individual who has revitalized Third Echelon and extended its reach in ways his predecessor never would have imagined — or been willing to do.
Then again, Irving Lambert was the man who brought Tom Reed into Third Echelon, a decision with consequences that still occur years later. Splinter Cell Wiki Explore. Omega Protocol. Splinter Cell Main Navigation. However, Shetland had been using his contacts to fuel a war between the United States, Japan, Korea, and China, and Sam confronts him at the end of the game.
Sam and Shetland level their weapons at each other as Shetland starts to monologue about his reasoning. The two become romantically involved and plan to run away together by the end of the game. Enrica is killed by another Splinter Cell just before the finale. Sam murders the Splinter Cell in a fit of rage before fleeing.
Lambert is taken hostage by the JBA, and Sam is forced to either shoot him or blow his cover. It is confirmed in Conviction that Sam did in fact shoot Lambert. And so did Sam. During the Gulf War Coste saved Sam after enemy forces captured the latter. His former handler, Grim, has seemingly become a turncoat, both helping and hindering Sam.
It is seen through flash-forwards that she shoots Sam and captures him for the bad guy, Tom Reed. Grim holds Sarah hostage and forces Sam back into duty if he wants to see her again.
And we finally get to the ending of Conviction. There are two options; kill him dead or spare him. Killing him is the canonical ending. Sam: Yeah, things change. Remember what you told me Anna, when this was over?
Everybody walks. Throughout the entire series of Splinter Cell, Sam has always had his morals. Even when friends have become enemies, such as Shetland, he has always rationalised killing them, seeing them as bad guys.
After all that he has seen over the narrative of Conviction and the revelations of Grim and Lambert, he is an old and broken man.
He may have got his daughter back, but he has lost everything else. While I enjoy the sequel, Blacklist , I feel that the original run of Splinter Cell should have ended here with Sam coming to terms with his former allies and retiring into the sunset. User Info: CloudHiro. This area will self destruct in T minus 10 seconds.
Please commence screaming and running around in circles. Have a Nice Day. User Info: TheDocktor User Info: dan If you select "kill", Sam shoots Reed in the head killing him. If you select "spare", Sam doesnt shoot him and turns away.
Grim walks up to Reed and shoots him in the head killing him. Either way, Reed dies. Also, if you dont grab Reed when prompted, something happens but I dont want to spoil it.
User Info: puggles. Damn you. I'm going to have to find out what happens now. The game doesn't have very good surprises. I'll see that I guess once I beat it again on hard. Personally after beating it in one sit through last night. I really didn't feel like the game as a whole was very special whatsoever.
I wish it was. It just felt so similar to a lot of games I've already played once before. And you can argue that for a lot of games, but, this just wasn't right. I did like the game though. I'm not saying it was bad. Just, not right how it seemed easily comparable to other games like Uncharted 2 or something and less like its predecessors.
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